PHP - Script cReO. down

» Články

Ako zvýšiť fps


Vytvorte súbor autoexec.cfg v zložke cstrike/cfg ak ho ešte nemáte a vpíšte doň:
mat_dxlevel 80
cl_phys_props_max "50"
cl_show_splashes "0"
r_dynamic "0"
r_3dsky "0"
r_waterdrawreflection "0"
mat_disable_bloom "1"
mat_specular "0"
mat_bumpmap "0"
mat_clipz "0"
mat_compressedtextures "0"
mat_mipmaptextures "1"
mat_reducefillrate "1"
r_decal_cullsize 1
r_rainradius 0
r_rainsimulate 0
r_rainsplashpercentage 0

//Dalsi starsi veeeeeelky config niektore commandy uz nefunguju
///GRAPHIC///
cl_show_bloodspray "0"
cl_show_splashes "0"
cl_ejectbrass "0"
cl_muzzleflash_dlight_1st "0"
cl_muzzleflash_dlight_3rd "0"
cl_forcepreload "1"
cl_drawmonitors "0"
cl_phys_props_enable "0"
cl_phys_props_max "0"
cl_phys_timescale "0"
cl_ragdoll_collide "0"
cl_ragdoll_fade_time "1"
cl_radaralpha "200"
cl_detail_avoid_force "0"
cl_detail_avoid_radius "0"
cl_detail_avoid_recover_speed "0"
cl_detail_max_sway "0"
mat_bloom "0"
mat_bumpmap "0"
mat_bloomscale "0"
mat_trilinear "1"
mat_forceaniso "0"
mat_fastnobump "1"
mat_fastspecular "1"
mat_forcehardwaresync "0"
mat_hdr_enabled "0"
mat_hdr_level "0"
mat_mipmaptextures "0"
mat_specular "0"
mat_shadowstate "0"
mat_showlightmappage "-1"
mat_antialias "0"
mat_clipz "0"
mat_colorcorrection "0"
mat_compressedtextures "1"
mat_vsync "0"
mat_picmip "2"
mat_parallaxmap "0"
mat_disable_bloom "1"
mat_disable_fancy_blending "1"
mat_debug_postprocessing_effects "0"
mat_debug_process_halfscreen "0"
mat_disable_ps_patch "1"
mat_leafvis "0"
mat_norendering "0"
mat_reducefillrate "1"
mat_wateroverlaysize "8"
mat_envmapsize "0"
mat_envmaptgasize "0"
r_decals "1000"
r_decal_cullsize "2"
r_drawrain "0"
r_dynamic "0"
r_modellodscale "0.1"
r_drawlights "0"
r_lightaverage "0"
r_lightinterp "0"
r_DispUseStaticMeshes "0"
r_avglight "0"
r_rootlod "2"
r_drawdetailprops "0"
r_drawmodeldecals "0"
r_cheapwaterstart "1"
r_cheapwaterend "1"
r_occlusion "0"
r_propsmaxdist "100"
r_lod "2"
r_eyes "0"
r_teeth "0"
r_rainalpha "0"
r_shadows "1"
r_3dsky "0"
r_dopixelvisibility "0"
r_drawflecks "0"
r_flex "0"
r_maxdlights "32"
r_renderoverlayfragment "0"
r_shadowmaxrendered "10"
r_shadowrendertotexture "1"
r_waterforceexpensive "0"
r_waterdrawreflection "0"
r_maxmodeldecal "0"
r_norefresh "0"
r_forcewaterleaf "0"
r_updaterefracttexture "0"
r_eyesize "0"
r_eyeshift_z "0"
r_PhysPropStaticLighting "0"
r_updaterefracttexture "0"
r_drawflecks "0"
rope_smooth_maxalphawidth "0"
rope_smooth_maxalpha "0"
rope_smooth_enlarge "0"
rope_wind_dist "0.01"
rope_subdiv "0"
rope_smooth_minwidth "0"
rope_smooth_minalpha "0"
rope_averagelight "0"
rope_smooth "0"
rope_shake "0"
rope_collide "0"
rope_rendersolid "0"
g_ragdoll_fadespeed "0"
g_ragdoll_important_maxcount "0"
g_ragdoll_lvfadespeed "0"
g_ragdoll_maxcount "0"
gl_clear "0"
fog_enable "0"
fog_enableskybox "0"
fog_enable_water_fog "0"
muzzleflash_light "0"
commentary "0"
props_break_max_pieces "0"
jpeg_quality "70"
budget_history_numsamplesvisible "0"
lod_TransitionDist "0"
flex_smooth "0"


///CPU///
r_mmx "1"
r_sse "1"
r_sse2 "1"
r_3dnow "1"
dsp_slow_cpu "1"
Žádné komentáře